VanParksVision is a mixed reality mobile application designed to provide an interactive visualization of future parks in Vancouver, Washington. The application uses augmented reality to showcase 3D models of new park structures, enabling users to interact with them by moving, zooming, and rotating the models. These features were crucial in making the plans for parks that only existed on paper, or which had not yet been built, a reality in the hands of the users.
The project presented unique challenges due to the limitations of mobile applications, such as the need for low poly models and low-resolution textures. A crucial requirement was the necessity for the app to be accessible and enjoyable for users of all ages and abilities. This was accomplished by including a range of accessibility features such as captions, audio descriptions, a colorblind mode, and others.
Another key feature of the app is an interactive map, which allows users to see amenities and park structures even before they are built, thus providing a better understanding of the layout of the parks. The application also includes engaging video content, which combines video, audio, and voice-over to provide information in an entertaining manner.
My Role:
As the production lead of the 3D team for this project, I played a key role in the creation and implementation of a pipeline for 3D asset creation. This involved modeling, UV mapping, and texturing of park structures. I also trained the team of 3D modelers and served as the liaison between the 3D artists and the app developers. My role required me to ensure the efficient flow of 3D content and maintain a consistent vision of realism across the project.
Tools and Technologies Used:
The project utilized various tools and technologies such as Blender, Maya, and Substance Painter for 3D content production. The mobile app was developed using React Native and Viro React for augmented reality features. Mapbox GL was used for the creation of the interactive map.
Outcome:
The VanParksVision project was completed in 16 weeks with the collaboration of a diverse team of 27 individuals. The final product is a fully accessible, interactive, and innovative application that allows users to envision the future of Vancouver parks. The project was an exceptional learning experience that demonstrated the value of collaboration, technical proficiency, and user-focused design in the creation of a unique and engaging app.
Checkout our gig site here: https://dtc-wsuv.org/projects/vanparksvision/